OGRE: Ogre::CompositionPass Class Reference - OGRE Documentation, Inputs (for material used for rendering the quad) An empty string signifies that no input is used. bool, mStencilCheck. Stencil operation parameters. ... http://www.ogre3d.org/docs/api/html/classOgre_1_1CompositionPass.html - 92k
| OGRE: Ogre Namespace Reference - OGRE Documentation, This class is used to perform Resource operations in a background thread. ... A UTF-16 string with implicit conversion to/from std::string and std::wstring. ... http://www.ogre3d.org/docs/api/html/namespaceOgre.html - 500k
|
SpriteManager2d - Ogre Wiki, void spriteBltFull(std::string textureName, double x1, double y1, double x2, ... Retrieved from "http://www.ogre3d.org/wiki/index.php/SpriteManager2d" ... http://www.ogre3d.org/wiki/index.php/SpriteManager2d - 25k
|
OGRE: Ogre::ZipArchive Class Reference - OGRE Documentation, const String &, operation. ) const [protected] ... is no equivalent 'close' method; the returned stream controls the lifecycle of this file operation. ... http://www.ogre3d.org/docs/api/html/classOgre_1_1ZipArchive.html - 39k
|
OGRE: Ogre::ResourceBackgroundQueue Class Reference - OGRE ..., This class is used to perform Resource operations in a background thread. More. ... load (const String &resType, const String &name, const String &group, ... http://www.ogre3d.org/docs/api/html/classOgre_1_1ResourceBackgroundQueue.html - 70k
|
EihortNotes - Ogre Wiki, ALl it did was store a string, so if you need that functionality, just hold your own ... Retrieved from "http://www.ogre3d.org/wiki/index.php/EihortNotes" ... http://www.ogre3d.org/wiki/index.php/EihortNotes - 47k
|
OGRE: OgreCompiler2Pass.h Source File - OGRE Documentation, 00605 static TokenState mBNFTokenState; 00606 // maintain a map of BNF grammer 00607 typedef std::map<String, TokenState> TokenStateContainer; 00608 static ... http://www.ogre3d.org/docs/api/html/OgreCompiler2Pass_8h-source.html - 33k
|
OGRE 3D : Open source graphics engine - Home, Wrap the STL classes (as I have done with Ogre::String which is a wrapper for ... fallback scenario and setting the multitexture alpha operation to ADD, ... http://www.ogre3d.org/index.php?option=com_content&task=blogsection&id=1&Itemid=85&limit=8&limitstart=320 - 25k
|
OGRE: Ogre::DataStream Class Reference - OGRE Documentation, Returns a String containing the next line of data, optionally trimmed for whitespace. ... Close the stream; this makes further operations invalid. ... http://www.ogre3d.org/docs/api/html/classOgre_1_1DataStream.html - 37k
|
Port of the OGRE 3D Engine to the Pocket PC Platform, (Floating Point Unit) and all hardware-based math operations are done ... in the Win32 platform, with minor changes related to Unicode string conversion. ... http://www.manifestgames.com/Mobile/Ogre_PocketPC_WhitePaper.pdf -
|